Rocket Cars
Synopsis
This project will involve creating a set of rules and guidelines for HSL-sponsored Rocket Car races (fiascos?).
A typical rocket car consists of
- A model rocket engine
- Typically, a C6 engine is used.
- Whether or not to use an engine with the parachute charge is up for debate. On one hand, not having a small explosion at the end is safer, but we could have a lot of fun watching cars inadvertently explode :)
- A car or some other wheeled vehicle
- In the cheapest and jerry-rigged fashion, a Hot Wheels car and a zip-tie were used.
- In a more elegant and creative fashion, custom vehicles are designed.
- Pinewood Derby cars might be a good place to start.
For the sake of public safety, some form of track should be used.
- Guides
- Single Guide-wire
- This allows the cars to stay on a straight line.
- If the car is imbalanced or too small, it can spiral around the wire.
- Double Guide-wire
- Prevents spiraling while the car is in motion
- Adds extra friction and ability for the car to jam, if a car's connectors aren't aligned properly
- Material
- Wire. Durable, fairly rigid, and won't burn up from the exhausts
- String. Cheap, easily replaced. Flammable.
- Single Guide-wire
- Mounting
- 2x4 start and finish lines
- dirt cheap, and easy to work with
- L-Brackets for suspending the guides
- metal, sturdy, easily attached to 2x4s
- Doubles as a blast plate at the starting line
- Eyehooks
- Small, cheap, easy to tie things to.
- Does nothing to contain exhaust at launch time.
- 2x4 start and finish lines